Genre | Fighting |
---|---|
Setting | Medieval |
Multiplayer Modes | Local Versus |
Max Players Co-Op | 1 |
Max Players Versus | 2 |
Developer | Kubold |
Publisher | Kubold |
Initial Release Year | 2021 |
Amazon Luna | No |
Boosteroid | No |
GeForce Now | Yes (Steam) |
PlayStation Plus Premium | No |
Xbox Game Streaming | No |
Hellish Quart
A physics based, realistic, 3D sword dueling game set in the 17th century. Currently it features survival mode, duels vs. AI, wooden weapons sparring, and a local multiplayer mode.
Hellish Quart uses active ragdolls and all damage your blade can do is calculated with realtime physics. Four gamepad buttons represent 4 attack angles. Different button combinations give special attacks and combos. If you are not attacking, your character will automatically try to hold guard against your opponent’s attacks. The blades really block each other and that’s what’s keeping you alive. To win, you must use proper timing, measure, technique, speed, and wits – just like when fencing in the real world.
Hellish Quart has a historical setting. The game takes place in 17th century Polish–Lithuanian Commonwealth. The character models are made using 3D scanned clothes, based on fashion from the period, and the single player campaign (when done!) will be firmly rooted in the realities of life in the region. You will duel Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers, and more.